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Friday, 13 December 2013
Random Aside: Stats for Xan made in Fate Core
First things first: What defines Xan enough to be his High Concept? Well, what we know is that Xan is an elf from Evereska sent to Nashkell to investigate the happenings at the mines. He's a rather dour, sarcastic and pessimistic fellow, doesn't get along well with Eldoth the bard and often wishes him ill (even showing a brief moment of happiness should Eldoth fall in battle), nor does he get along with Ajantis whom he sees as having an over-simplified worldview. Xan also has a powerful Moonblade, and is a Greycloak (a sort of magical law enforcement agent) of Evereska. Additionally, Xan was chosen by the Moonblade to be it's wielder--this hints that he's probably going to be someone important later on.
Most importantly, however, Xan is a Lost Greycloak of Evereska. That tells us how he fits into the game universe.
For his trouble, I'm going to take a quote directly from his voice set. Our Quest is Vain. Or perhaps We're All Doomed might be more fitting. Our Quest is Vain has a little more zazz and proactiveness to it, so I'm going to go with that one.
Xan's Moonblade is a pretty powerful item, as well as something indicative of him having an important role later not (never happens in BG or BG2, but if the BG:EE guys are reading this... Baldur's Gate 3? Maybe Xan should become someone important!) and something that defines his position in Evereska, so for his background aspect, rather than going with his capture by Mulahey, I think his Moonblade should get its own aspect. Chosen by the Moonblade has a lot of clout to it, especially once you realize the importance of the Moonblade beyond being an awesome item for a mage to haul around.
Xan having as many lines as he does for Ajantis and Eldoth makes him stand out in Baldur's Gate, so I think we can assume those would make good aspects as well. Ajantis Lives in a Black and White World is a pretty catching aspect, I think, and really establishes his relationship with the paladin squire.
As much as I try to stick to his dialogue for these aspects, he doesn't have a really snappy line that defines his thoughts on Eldoth, so I'm going to have to make something up. We know he doesn't like Eldoth because he views him as crude, unnerving, and just plain mean-spirited, so lets say Eldoth Should be Locked Up, as I think that pretty much sums up why he can't stand the guy. Aside from Eldoth being evil, he's also quite unashamedly criminal, and Xan is a law enforcement officer.
That covers Xan's 5 aspects. Next, we're going to cover his skills.
As Xan is an enchanter, Lore is quite obviously going to be his peak skill at +4. Xan is also an investigator, so Investigation and Empathy should fit nicely at +3. I think he'd be pretty good at telling when people are lieing, and he is an enchanter. Next down we have Will, Contacts, and Rapport at +2. As pessimistic as he is, he's also the only person who can keep Ajantis from just randomly attacking evil party members. Finally, I think Notice, Fight, Athletics, and Resources. He can use that Moonblade if he has to (I mean, sure he's a D&D mage, but I'm not going to let the mechanics trump story here), and he's pretty good at keeping out of trouble. If he were back home in Evereska, I think he'd have more resources at his disposal than he does here on the Sword Coast. As an investigator, he's kept his eyes trained, but that's not his main method of investigation.
As for Stunts, I'm going to give him the stunt Arcane Enchanter. This lets him use Lore to Create an Advantage by casting mind-affecting spells such as Sleep or Charm. If I were trying to translate him as a D&D mage, I'd also let his magic attack, but I always used him purely for Crowd Control. I mean, he is an enchantment specialist, and he's darned good at it, so I think this is a fairly simple stunt for him to have handy.
Next I'll give him the Practiced Investigator stunt, which gives him a +2 to Overcome aspects meant to hide a criminal's trail of clues.
For his third stunt, I think something concerning the Moonblade would be appropriate so, I'll give him a stunt Chosen by the Moonblade, which grants him a +2 when using Fight to attack in melee with the Moonblade. Some might think this gives him a +2 all the time, but then they forget that something as simple as having the "Unarmed" aspect put on him by a foe, or the GM being mean and compelling his "Chosen of the Moonblade" aspect to mean he left his moonblade at home will deprive him of this +2.
So, to recap:
Xan
Lost Greycloak of Evereska
Trouble: Our Quest is Vain
Other Aspects:
Chosen of the Moonblade
Ajantis Lives in a Black and White World
Eldoth Should be Locked Up
Skills:
Lore +4
Investigation, Empathy +3
Will, Contacts, Rapport +2
Fight, Notice, Resources, Athletics +1
Stunts:
Chosen by the Moonblade (+2 when attacking melee with Fight if wielding the Moonblade)
Practice Investigator (+2 when using Investigate to Overcome advantages intended to conceal a criminal's trail)
Arcane Enchanter (Can use Lore to create an advantage by casting a mind affecting spell such as a sleep spell or a charm spell. This can be defended against by Will.)
Tuesday, 3 December 2013
Baldur's Gate: Enhanced Edition
What a blast! This game is a tactical RPG of the highest degree. Through playing, I've earned a new respect for Dungeons and Dragons 2nd Edition, and a realization that I'm a lot smarter now than I was when I was 12.
After battling my way through dungeons, investigating corrupt merchant houses, fighting devious mages and making friends along the way, I discovered my true calling and defeated my most wretched of foes: The nefarious Sarevok.
And I beat him.
By a fluke.
The hilarious voice acting, and the uninteresting companions aside, I only have one beef with this game. That beef is with the Sarevok fight. Nothing prior to that fight prepares you for it. Prior to the Sarevok fight, no mages had any pre-cast defensive spells on them. At Sarevok, the mage hasn't just cast them on himself, he's cast them on the archer as well. And there are traps everywhere, and they're almost impossible to find as well. It is an absolutely brutal fight. I turned the difficulty down to Novice, and I still didn't beat it... fairly, anyways.
No, what I did was set my mages to drop fireballs and skull traps on them while they were still off screen, and then I sicked Minsc on them in Berserker fury. That still wasn't quite enough.
I kept my main character hiding in the back, and what finally killed Sarevok was the fact neither he nor Tazok could see my main character hiding in the back corner, so they stopped chasing me.
And stood in a cloudkill spell instead.
That's how I beat the game. By the main bad guy standing in a deadly spell and killing himself when he couldn't see me.
That said, Baldur's Gate is still insanely fun, and it's a tent-pole classic. It and its sequel Baldur's Gate 2 are the godfathers of the Western RPG, and the reason why Bioware has the ridiculous standards put on them that they have. Both games have great writing, interesting characters (even if the NPC companions don't banter as much in the first game), and Baldur's Gate 2 introduced the ability to romance your party members. The games took risks that few games would have dared, and created the modern RPG.
They're available on Steam, and the iPad store and well worth picking up.
Wednesday, 27 November 2013
The Day of the Doctor
Well, I watched the day of the doctor on Space's website last night. And I have to say, I was... unimpressed.
I have a love-hate relationship with Doctor Who. I like the show's premise, I like a lot of the actors, and on occasion it has stories that really interest or excite me. Most of the time, however, I find the stories to be lacking, or to be ham-fistedly pounding in nihilistic anti-religious worldview in the Tennant seasons. My favourite episodes (The Impossible Planet, parts 1 and 2) weren't written by the standard writers, unsurprisingly and most likely because it dared to claim not everything can be explained, even by The Doctor.
The Day of the Doctor was over-all underwhelming. After all the hype, all the build up in the preceding episodes, what we got was a rather disappointingly average Doctor Who episode. The best part was when he met the Curator, only because the actor was my favourite doctor, and he was delightfully eccentric as always.
Even more disappointing, I think we all had it in our heads that this was when the 12th doctor would die, and we would finally see the 13th doctor. But all we got of the 13th doctor was his eyes. Cool shot, but rather disappointing.
On the plus side, it was nice to see David Tennant again. He's a fantastic actor and was a great doctor, and John Hurt did a fantastic job in his role as well. Could have done without the not-Rose-Tyler character. I never liked her actor much, and I liked the character even less. All in all, I'd have to say the 50th anniversary special was a massive disappointment, and proof that we need to fire Moffat and hire that guy who wrote The Impossible Planet, because he's awesome and we need more episodes like that.
Tuesday, 12 November 2013
Mass Effect Overview, or Why The Mass Effect 3 Ending Wasn't That Bad (And why I'm Excited for ME4)
Tuesday, 29 October 2013
Machete directed by Robert Rodriguez
Conceived originally as a joke trailer for the Grindhouse double feature (Death Proof and Planet Terror), it keeps up this tone and gives us a movie that is cheesy, violent, sexy and all around bad-ass. Danny Trejo commands the screen in this film, and every moment with him in it is fantastic. He fits the film's tone perfectly, and he immerses you into the genre immediately. The film's violence is so completely over the top (at one point, Machete spins in a circle and decapitates six people) that even my normally-squeamish wife was laughing along side my at the computer generated blood spurts and the decapitations.
This is definitely not a movie for small children, but it IS a movie that taps into the man-child inside all of us. Don't go in expecting some deep Quentin Tarantino film that's secretly some loaded political message. This is schlock for the sake of being schlock. It's the kind of movie that you just have to separate yourself from the stupidity of it, and just enjoy the ride.
